Post by MOTD Administrator on May 14, 2007 20:34:22 GMT 10
The Armory is where all the police officers main equipment was stored.
(All weapons mentioned below are usable by Marine staff without needing any required EXP. Everyone else has to work up their experience level and find a way to get here first.)
Weapons Available:
Melee
- Combat Knife (No EXP Required.)
- Taser (24 EXP Required.)
- Machete (No EXP Required. Slower than combat knife.)
Fire-Arms
- Browning Semi-Automatic (124 EXP Required.)
- 9mm Glock(168 EXP Required.)
- Semi-Auto SigSauer Pro (216 EXP Required.)
- Colt Anaconda Double Action Magnum Revolver (240 EXP Required.)
- Desert Eagle (384 EXP Required.)
- 12. Gauge Remington 870 Shotgun (428 EXP Required.)
- Springfield Sniper Rifle (504 EXP Required.)
- M16 Assault Rifle (984 EXP Required.)
- M4A1 Assault Rifle (1,104 EXP Required)
Equipment Available:
- Backpack (Allows you to carry 2 medical kits, an extra handgun and an extra melee weapon, No EXP required.)
- Rifle Shoulder-Band (Allows you to carry an extra fire-arm, No EXP required.)
- Radio (Allows you to contact other members in-character wherever they are in the city only after meeting them in-character, No EXP required.)
- Kevlar Vest (Protects you from bullets and almost everything else if attacked in the torso, No EXP required.)
Note: You may only carry one fire-arm and one melee weapon at one time unless you obtain an item which allows you otherwise. You must have enough EXP to take the weapon you desire and the ammo amount is completely up to you, just remember to keep it realistic. You must also post taking the weapon in this thread.[/i]